Giovanni pokemon go11/9/2023 ![]() However, if you fire off a charged move on that 5th turn, Stun Time resets, and you don’t take any fast move damage. On the 5th turn, the opponent will start their next action (be it a fast move or a charged move). Turns are the 0.5-second-long intervals into which PvP is broken. We'll be referring to this as Stun Time, and it lasts exactly 4 turns. The AI (Rocket grunts, team leaders, and Rocket leaders) have a short period in which they don't take any actions. An Explanation of Stun TimeĪ Pokémon switches in (be it manually or after fainting) Because resisting is so important, getting to see what Pokémon they have (and what moves they’re running) can allow you to pick better counters for next time! The Rocket Leaders are, hands down, the most difficult piece of solo endgame content in the game, so definitely don’t feel bad if it takes a few tries. The most important thing is this, though: don’t be afraid to fail a few times on your way to success! Not giving life lessons here, just for the rocket bosses for now. Resisting is barely enough, and that means you will want to shield their Charged Moves, basically every single time, if you want your Pokémon to survive. Get 4 turns of free damage (and energy) off with whatever you lead with, then switch to that Machamp They hit hard, so any time they’re not smacking you is super valuable! If you can pull it off, Charged Move->4 turns of Fast Moves->Charged Move->4 turns of Fast Moves->Repeat until they’re fainted is a super effective way of taking them down!Īs a followup to this, consider not leading with your actual first-mon counter! If you want to use Machamp vs Cliff’s lead Meowth, put that Machamp second. Make full use of Stun Time after passive actions! You get 4 turns after Charged Moves (from you or them), switches, or a Pokémon fainting, which is equivalent to 2 Counters, 4 Lock-Ons, 1 (and ⅓) Dragon Tails, etc. It’s hard to race down the leaders, so Pokémon like Lugia and Giratina-Altered are super helpful! Resisting is much more important than dealing Super Effective damage, but you should try to do both! Like in normal PvP, having high bulk is generally more helpful than being a glass cannon. They will always shield the first two Charged Moves you use, so make sure they’re cheap! That energy’s getting wasted anyway.Raikou and Terrakion are two excellent selections. For the best results, stick with electric and rock-type Pokemon. Ghost, dark, ice, rock, and electric can all take it down. Luckily, it is weak to a host of attacks. Of course, the final battle is with Shadow Lugia. Aloha Sandslash, Empoleon, Stunfisk, and Excadrill are all good choices. Nidoking has ground, water, ice, and psychic attacks as its weakness. Torterra, Cobalion, and Excadrill are all possible choices. You need to get in quick with high damage attacks and finish it off before it can cause damage. It is 2 x weak to grass and water attacks, and 1 x weak to steel, ice, fighting, and ground. Rhyperior is arguably the easiest to defeat as it has many weaknesses. Magnezone, Vileplume, Torterra, and Zapdos are a few selections you can use to fight against it. It has quite a wide range of moves, any of which could appear. Kingler is weak to grass and electric attacks. This could be one of three Pokemon: Kingler, Rhyperior, or Nidoking. ![]() The second Pokemon is a little more complex. ![]()
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